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Many years ago I had a very little experience of making airplane models of wood from kits, and also just a few plastic car models. At the time I remember wondering if I would ever get the chance to "build any model I wanted". There was no internet then, and whatever paper modeling was going on was unknown to me. Now, decades later, I find that a huge number of plans exists, most for free download, and so in the world of today I literally can "make any model I want". But I didn't think of it again for many years.
All of that is for another time and place, but I did what most people did, I guess - got busy working and paying the bills and going to rock concerts...
For quite some time I was vaguely aware that, for instance, some people were making things of paper to use in decorating their homes for the Winter Festivities, whatever they all may be, including some things like stars, but with large numbers of points. Somewhere along the line I found that geometers and trigonometers and such people speak of "polyhedra" - Greek for many faces or facets. "Geometric solids" is a term you might encounter. Consider a soccerball - a solid having a symmetrical array of faces, some hexagonal (six-sided) and some pentagonal (having 5 sides). As a matter of fact there are 20 hexagons and 12 pentagons, and that thing is not a soccerball, it is a truncated icosahedron. Here is one that I made and stellated. There will be a page on this sort of thing when I get to it.
Maybe a point was just made - that paper modeling is a bit more sometimes than folding a sheet of paper and flying it across the room.
Numbers of polyhedra will be discussed, and precise directions will be given for the production of my stellated soccerball and some others.
Also for quite some time I was vaguely aware that some very detailed models were made, of airplanes, of classic cars, of space vehicles and so on. Little by little I became aware that people are busily making science- fiction- movie robots, cartoon characters, game vehicles and scenery, every sort of stuff for model train layouts; historical dioramas; architectural and industrial cut-away models; solid terrain maps - ah, but the list goes on longer than one's patience to write it all - and the point is made: that there is indeed a large territory here.
I have tried to look over the general case of paper modeling as such and to get some idea of the look of the whole territory, then to have a closer look at some of its expressions.
If I have a "favorite" area, I guess it is the building of antique cars and aircraft. I guess every paper modeler has made the Red Baron's famous red triplane - well, so have I, twice. And I did a rather nice Model A Ford delivery truck. Yes, those are crayon colors. My color ink cartridge was empty that day. |
Bacteriophage T4
a parasite upon bacteria.
This model was made to be movable, showing how the "head" moves downward and inserts its plunger. The animation is just a series of scans bodged together. The simple form of the model has no plunger and is a socalled "static model". (there will be a glossary page soon)
So okay. Somewhere along the way I came to think of Papercraft as a very worthwhile and rewarding practice, whether done as part of "serious" scientific or engineering study, or purely for enjoyment; and I thought that at the very least I could share with others the results of my many hours of reading and internet search; along with some of the things I've learned - techniques and tools; kinds of paper; modifications and extensions. As I examine individual model plans I will frequently include some extra parts that I've designed. In other cases I will recommend changes that I think you might profitably make. You'll find that there are a few things I'm displeased with, that are commonly done.
But it goes the other way, too. I hope my visitors will jump all over me if some idea I've proposed has turned out not to work or a part I designed didn't fit right or something. And if all this discussing about changes has given you food for thought, and you think something should be mentioned, please do contact me.
Okay. Now you know what I am doing here, more or less. I will try to add a page every day for a while, at the beginning just trying to establish a good foundation of links to sources of all sorts of paper model plans. Your homework: Visit some of these sites, begin to get some idea of what the paper modeling hobby is all about, begin to think of what category of model you might want to start with. Don't set yourself up for disappointment - do an easy one for starters. Look at the links pages. Keep coming back here, because the links will keep expanding, and someday there will begin a series of articles about individual models of several different kinds, along with discussion about variation, modification, additions, . . ..
Contact Paper Model Zero: papermodel0@lycos.com
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... or visit my friend Miraculix, nicknamed Karl Marx, who is an aquarist along with being a leftist and another student of Spanish.